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All corners of the world; Friendbase continues to engage the youth!

From Europe to South America and all the way to Asia, Friendbase has successfully created a space for young people to meet, chat, and play games with each other in an imaginative world. With over three million downloads and 80,000 active members from various parts of the world, Friendbase has not only become a popular digital platform but a global meeting place where cultural roots and diversity transform into a shared experience.

New for this year is that the platform has successfully expanded its user base to include young people from different corners of the world, with a particular emphasis on India and Brazil. Friendbase has successfully built a bridge between different cultures and languages, where young people not only have the opportunity to interact and explore fantastic worlds together but also the chance to expand their social networks and share creativity with people from different backgrounds.

In 2023, during a vibrant and lively event on the campus of GLA University in India, Friendbase took the stage by storm through its latest sponsorship of the Flashmob event organized by the Aikyam Club. With enthusiasm, Friendbase adorned the shirts of talented dancers and transformed the campus into a center of joy and celebration. The event, which attracted an audience of 500 consisting of students, teachers, and community members, became a visual symphony where the joy and energy of dance resonated with everyone present. In this way, Friendbase demonstrated its commitment to supporting and promoting cultural and artistic activities that enrich the community.

The social gaming market has undergone impressive growth, and this trend is expected to continue in the future. According to Business Research Insights, the market size was $13.78 billion in 2021, with the forecast indicating a significant increase to $44.83 billion by 2031. The Compound Annual Growth Rate (CAGR) is expected to be 12.2% during the forecast period. In 2022, a significant increase was noted as the market size rose to $27.16 billion compared to 2021. One of the main drivers behind this growth is the increasing number of users seeking the opportunity to experience games with friends and other players worldwide. The social element of gaming not only creates an entertaining experience but also provides opportunities to build and maintain virtual communities. This central factor is also reflected in the popularity of Friendbase, where users are driven to create relationships beyond their geographical boundaries. Market trends indicate continued growth, and the industry is predicted to expand with technological advancements and increased global connectivity. It is worth noting that the Asia-Pacific region plays a dominant role in the industry and is expected to lead the social gaming market from 2023 to 2029, as evident in Friendbase, where the majority of the user base consists of members from Asia.